Physical Computing

Available Courses: Drones & Micro:bits

Description:

Physical computing has taken a foothold in education as a result of its ability to create the necessary stickiness for students to learn. We provide educators with the necessary resources and workshops for them to integrate physical computing into the classroom.

Intended Audience:

These courses are intended for all educators who work with students under the age of 18.

Prerequisites:

These activities often require computers and an internet connection. The devices may vary depending upon the workshop.

Delivery Method:

This courses can be delivered both virtually and in person.

Nicholas (Nic) Leask

Nic is a STEAM Coach with experience in Technology. He is a Microsoft Innovative Educator (MIE) Certified Instructor and Microsoft: Education Educator (MEE) Certified Instructor.  He attended the Minecraft: Education Edition training at the Microsoft Corporate Office in Redmond, Washington. He graduated from Stony Brook University where he attained a degree in Environmental Studies and a degree in Business Management. Post-graduation Nic worked for an environmental marketing agency and later worked at a technology recruitment firm. The latter is where Nicholas found his opportunity to move into technology. He attended a software engineering bootcamp in NYC where he gained experience working primarily with CSS, HTML, JavaScript & React. While working with Connect-The-Dots, Nic has helped shape Nebula Academy and taught the importance of bringing tech into the classroom and how to utilize technology as a resource tool to engage students in immersive learning experiences. 

Book Nic’s Time

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